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Devlog

  • A new version?
    April 15, 2020 by CodeTriangle#html5
    Yes, that's right. I'm messing around with Emscripten in preparation for Ludum Dare 46. I'm told browser playability is rather important to these nerds. I've been working on figuring out how to port m... Continue reading
  • Second Batch of Updates
    October 06, 2019 by CodeTriangle#1.1.0, #Linux, #SDL2
    I've christened this release 1.1.0. Perhaps I should've upped the major version to 2, since this version uses a completely different framework and therefore qualifies for a major version change accord... Continue reading
  • Windows binary!
    October 02, 2019 by CodeTriangle#Windows sucks, #1.0.1
    After struggling with MinGW and MSYS on my parents' laptop for hours, I have finally managed to produce a Windows binary. All you windows gamers can now enjoy my trash!... Continue reading
  • Post-Jam Version 1.0.1
    October 01, 2019 by CodeTriangle#1.0.1
    This update adds more text so you know what you're doing. The game should also no longer crash upon completion of the last level. This is a post-jam update so don't feel obliged to take the new functi... Continue reading
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